5 Unique Narrative Devices in the Final Fantasy Series

(WARNING: This article contains spoilers!)

If modern games like Bioshock, Journey or Gone Home have taught us anything, it is that not only does story-telling matter in games, there are ways of telling stories in games that cannot be utilized by any other medium. Telling a story through visual metaphor takes talent, and there have been some terrific examples of this.
Some of the earlier Silent Hill games come to mind here. (more…)